I’ve added a system where the GUI can remember which screen you came from, so pressing the back button will bring you back to the previous screen. In essence, it’s like the back and forward in your web browser.
This is used in the in-game menu, where you can change settings. This menu responds to both mouse clicks, and gamepad input.
I’ve also spruced up the GUI art a bit. I added some nice blur-behind-GUI effect.
(The patio furniture is just a test.)
I also added back mouse control for camera rotation since people were asking for complete keyboard and mouse control.
The three weapons shown in the image above are attack buttons. Pressing that button will immediately attack with that button, not switch the currently equipped weapon. In this way, you can combo with different weapons easily.
Controls are rebindable, but I wanted to add some sensible defaults. I ended up with this for the keyboard:
Left Mouse: Rapier
Right Mouse: Spear
Shift + Right: Warhammer
4th Mouse Button (in case user has a 5 button mouse): Warhammer
Hello everyone! One of my viewers introduced me to the discord and then I found about this website. On twitch I'm building a community of game developers, that help other game developers, who help other people become game developers. I'm glad I've found a community similar to mine. If anyone needs live help with their project or just want to chill in chat and watch me work feel free to stop by. Currently I'm working on a game about a knight who collects chickens and a platypus themed RTS !
is this board feedback/comments? if not delete or whatevs. i know i'm being anal but the notifications thing doesn't clear for me atm it's saying i have 40 notifications click mark all as read doesn't work and if i go view all notifications instead it says there are no notifications. it's pmo. how to fix it please.